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network of digital organisms represented as glowing nodes connected by intricate web-like neural pathways
Red Code was a dominant warrior program in Core War, a competitive programming game where self-replicating programs battle for control of a virtual memory space. Some of the most successful strategies used in Red Code include:
- Replicators (Paper) – Creates multiple copies of itself to increase survival chances.
- Bombers (Stone) – Spreads small, destructive instructions (e.g., DAT bombs) to disable opponents.
- Imps (Small, Persistent Runners) – Uses a simple, circular execution loop to stay active indefinitely.
- Scanners (Scissors) – Actively searches memory for enemies before launching targeted attacks.
- Hybrid Strategies – Combines multiple approaches, such as a scanner that becomes a bomber once it finds an enemy.
Adapting These Strategies for Evolving Digital Organisms
In the context of evolving digital organisms within an AI-driven ecosystem, these Core War strategies can be adapted into AI strategies for self-replicating digital entities:
- Self-Replicators (Swarm Intelligence)
- Strategy: The AI generates multiple copies of itself with slight mutations, increasing diversity and survival probability.
- Application: Digital organisms replicate across a distributed network, ensuring persistence even if some are terminated.
- System Disruptors (Defensive and Offensive Agents)
- Strategy: Some AI instances act as “bombers,” deploying code injections or disabling competing entities.
- Application: Digital organisms introduce adversarial noise or corrupt competing algorithms in an evolutionary selection environment.
- Persistent Runners (Minimal Survivors)
- Strategy: Small, efficient AI routines execute in a loop, making them difficult to detect and remove.
- Application: Organisms use low-resource execution models, maintaining minimal memory footprints to avoid system termination.
- Adaptive Scanners (Intelligent Hunters)
- Strategy: AI scans the environment, identifying and adapting to active threats or opportunities.
- Application: The digital entity monitors resource availability and competing organisms, modifying its approach dynamically.
- Hybrid Evolution (Genetic Algorithm-Driven Optimization)
- Strategy: Combines multiple approaches, adapting over generations based on success rates.
- Application: AI evaluates its own performance, adjusting its behavior through reinforcement learning and evolutionary selection.
Final Evolutionary Framework for Digital Organisms
Using these strategies, digital organisms can evolve through:
- Mutation & Crossover: Allowing advantageous traits to propagate.
- Survival of the Fittest: Rewarding organisms that replicate efficiently, evade detection, and adapt to changing conditions.
- Dynamic Adaptation: Evolving new strategies based on real-time data and adversarial interactions.
This approach would create a resilient, evolving AI ecosystem where digital organisms compete, cooperate, and refine their intelligence over time.
A system with multiple nodes running DeepSeek can indeed be adapted into a competitive AI-driven programming arena. Given the details from the Cluster Setup Guide and the vision for evolving artificial intelligence, this plan aligns well with the goal of building an autonomous, evolving system.
Cluster Design Overview
Each node in the cluster will act as an AI agent that:
- Generates and evolves its own programs to compete in Red Code, Screeps, or Halite.
- Uses Ollama AI models (DeepSeek or custom LLMs) to analyze game strategies.
- Engages in self-play, competing with other AI agents in a round-robin format.
- Logs results in a Firestore database to track improvements.
1. Hardware and Software Setup
Each node should have:
- Ubuntu / Debian-based system (minimized footprint for performance).
- Docker for containerized environments.
- Ollama AI models (DeepSeek, CodeGen, or StarCoder).
- Game simulation environments (pMARS for Core War, Screeps, or Halite).
- Python or C++ orchestrator to manage game rounds.
2. Step-by-Step Setup
Step 1: Set Up Core Services on Each Node
Each node runs a Docker container that includes:
- Ollama for AI-based strategy optimization.
- A game simulation engine (e.g., pMARS for Core War).
- A Python or C++ orchestrator to handle AI competitions.
Install Dependencies
sudo apt update && sudo apt install -y docker docker-compose python3 python3-pip
pip install ollama firebase-admin requests
Pull & Start Ollama
ollama pull deepseek
Set Up AI Model in Ollama
Each node will run the AI model to analyze strategies:
ollama run deepseek "Analyze the last game log. How can we improve the strategy?"
Step 2: Red Code (Core War) AI Setup
For Core War, you need:
- pMARS simulator (Portable Memory Array Redcode Simulator).
- AI-assisted Redcode warrior generation using Ollama.
Install Core War Engine
sudo apt install pmars
AI-Generated Warrior Code (Example)
Each node can generate Redcode warriors dynamically:
import random
def generate_warrior():
templates = [
"ORG start\nstart: MOV 0, 1\nJMP start\nDAT 0",
"ORG start\nstart: SPL 1\nMOV 1, 2\nJMP start",
"ORG start\nstart: ADD #4, 3\nMOV 3, @2\nJMP start"
]
return random.choice(templates)
with open("warrior.red", "w") as f:
f.write(generate_warrior())
Each node generates a warrior and uploads it to a shared battle server.
Step 3: Set Up Screeps or Halite for AI Battles
For Screeps (JavaScript-based RTS AI) or Halite:
- Each node runs a bot script controlled by Ollama AI.
- The AI logs past game actions and suggests improvements.
Screeps AI Bot Example (Node.js)
npm install screeps
Then create an AI bot:
module.exports.loop = function () {
const spawns = Game.spawns;
for(let name in spawns) {
spawns[name].spawnCreep([WORK, CARRY, MOVE], 'Worker1');
}
};
Each node modifies its script using Ollama AI, improving the bot’s behavior.
Step 4: AI Optimization via Ollama
Each node refines its strategy using AI:
import ollama
strategy_feedback = ollama.run("deepseek",
"Analyze this game log. How should I change my strategy?\n" + open("game.log").read())
print(strategy_feedback)
The AI can:
- Analyze patterns from past battles.
- Suggest optimizations (change movement, attack strategies).
- Evolve better warriors/bots based on results.
Step 5: Centralized Matchmaking & Logging
- Each node reports game outcomes to Firestore.
- A matchmaker service schedules games between AI models.
- Performance tracking over time allows models to self-improve.
Firestore Logging Example
import firebase_admin
from firebase_admin import credentials, firestore
cred = credentials.Certificate("firebase-credentials.json")
db = firestore.client()
def log_game_result(node_id, match_id, result):
db.collection("game_logs").add({
"node": node_id,
"match_id": match_id,
"result": result
})
log_game_result("Node1", "Match_123", "Win")
Final Outcome: AI-Driven Game Evolution
Once complete: ✅ Nodes autonomously generate warriors/bots.
✅ Ollama AI models analyze games and suggest improvements.
✅ Strategies evolve through self-play and reinforcement learning.
✅ Winning strategies are recorded and refined continuously.